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What's New in r163
Release r163 was published on 27 Aug, 2019
We're keen to get a stable release out soon, so this release aims to fix some of the last remaining important issues before then. If all goes well we can then proceed to a stable release, otherwise if we find any more significant issues we may have another beta release. Hopefully whatever happens we should have a new stable release out some time in the next couple of weeks.
One improvement in this release is the Tween behavior 'Play' actions are now asynchronous meaning you can use them with the System Wait for previous actions to complete action. This makes it a lot easier to schedule things after a tween, including chaining tweens to play one after another. We've also reverted a fix for effects rendering that went in to r162 because it caused a series of regressions. Unfortunately this will bring back the original issue that it was meant to fix, but this seems to be the less bad option for now. This part of the engine is very complicated so we will investigate it again during the next beta cycle.