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What's New in r172
Release r172 was published on 21 Oct, 2019
As we begin a new cycle of beta releases we have a big release for you today with loads of updates! First of all the Tilemap Bar now supports auto-tiling brushes. This lets you define the border tiles that join different types of areas, and automatically fill them in as you draw the tilemap. Note this requires special sets of tile patches to define all possible border combinations. We'll have some more information covering how to set this up soon.
We've also done some work to improve the usability of the editor, particularly for beginners. For example we've noticed beginners often accidentally close the main editor bars and then get stuck, so to help avoid this there's now a confirmation prompt when closing these bars. Other changes towards this include being able to multi-select images in more places in the Animations Editor to make it easier to import animations, and the default SpriteFont image is now white so its color property takes effect as expected.
As ever there's a big batch of bug fixes and other changes, including updates for Mobile IAP, exporters, scripting, and even some performance tweaks in the engine. Stay tuned for more updates!