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What's New in r254
Release r254 was published on 29 Jun, 2021
In this release we're releasing a major update to the Mobile Advert plugin. The AdMob SDKs used by Mobile Advert have gone through a major update and needed a number of significant changes, and Construct's plugin has been updated accordingly. Consequently there are now some differences in the way Mobile Advert is configured and used. As usual our official documentation will be updated at the next stable release, but in the interim you can review this forum thread on Mobile Advert changes for r254 for a summary of changes and updates you might need to make.
The new vanishing point option is now more flexible, and you can set a vanishing point outside the viewport (i.e. outside the 0-100% range). This took some extra work to handle in the engine, but affords some more creative control over how 3D features appear.
There's also a batch of bug fixes - in the past two releases we've actually been making some major internal changes, which helps keep the codebase modern and manageable, but significant changes always come with some risk of breakages. Most of these should now be sorted out, but do let us know if you notice anything more amiss. Also note amongst the new examples is an excellent demo of hierarchies and timelines working together in the Segmented boss battle example, so do take a look, along with the other great examples!