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What's New in r319
Release r319 was published on 15 Nov, 2022
Update 15:35 GMT: Don't use this release as it has a serious issue with saving projects. Please make sure you update to r319.2 which corrects this issue. If you already saved your project with this release, you may need to restore a backup.
This week we have some more improvements for you! First up you can now control the camera near/far distances used for rendering in the Advanced section of Project Properties. This can be useful if you use 3D Camera (e.g. to extend the draw distance further), or if you use extreme 2D scales (which Construct implements by moving a 3D view).
Next up the Multiplayer feature now supports automatic data compression (where supported by the browser). This means all data sent over the network is first compressed to reduce its size, then it's transmitted over the network, and then the receiving side decompresses it before reading the message. For intensive use of multiplayer this can save a lot of bandwidth! And best of all you don't have to do anything to use this - it's all done automatically. Note however that this required a change to the underlying network protocol, and so projects exported with r319+ won't be able to connect to older projects. We recommend existing games change the 'game instance' on the signalling server to avoid incompatible clients trying to connect to each other.
We've also upgraded Construct's support for zip files, which also applies to .c3p files, which are really zip files of a folder project. It now supports the more modern Zip64 format. The main benefit is you can now use .c3p files and .zip files in the editor with over 65000 files, ensuring you can work with Construct projects with vast amounts of content!
As ever we have another batch of bug fixes and changes noted in the changelog below. Please note that due to staff time off there won't be a beta release next week (November 21-25). The next beta release should be the following week (November 28-December 2).