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What's New in r371
Release r371 was published on 12 Dec, 2023
This release adds a new Xbox UWP exporter! This allows you to export your project to a Visual Studio 2022 project that can build your game for Xbox UWP, suitable for the Xbox Creator's Program, based on Microsoft's new support for WebView2 on Xbox. This does not yet have Xbox services integration, but we're releasing what we've got, and will be covering it in some more detail in an upcoming blog and documentation. This export option is available at no extra charge to existing subscribers.
Meanwhile we've also been hard at work improving the new Flowcharts feature. We've made some fairly substantial changes to the Flowchart Controller object, including some backwards-incompatible changes. We take backwards compatibility very seriously, but we want to take advantage of this early stage to make sure we get the feature right. So if you have errors opening a project made in r370, then go back to r370, delete any events using the Flowchart Controller object, reopen it in r371 and add the events back. We're sorry for this inconvenience but we think it's important to make changes sooner rather than later, and hopefully we won't have to do this again. Once you get using r371 you should find the feature working more reliably, with some significant bugs fixed, and more capable too. There's a new Flowchart questionnaire example as well which shows a simpler use of flowcharts than the full quest example.
We also have a range of other changes including usability improvements, performance improvements, and bug fixes too. See the changelog for the full details and happy testing!