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What's New in r389
Release r389 was published on 30 Apr, 2024
It's the start of a new release cycle, and we have another release packed with improvements for you! First up we have a collection of smaller features, including being able to apply image points/collision polygons to a whole subfolder in the Animations Editor, and setting field of view at runtime for 3D Camera. Another significant change is that when modifying the hierarchy of templates, changes are now automatically propagated to all replicas in the project. Adding, removing and deleting instances from a template's hierarchy will now make all replicas match the template, adding and removing instances as needed. Previously there was a keyboard shortcut for this, but doing it automatically should make for an easier editing experience.
We've also significantly revised how images are processed when exporting projects. The new approach is more efficient, optimizing images as they are generated rather than as an extra step at the end. This helps make optimized WebP exports faster. To reflect the new system, the 'Recompress images' option has been renamed to 'Optimize images', and as before it essentially means "spend longer trying to compress images better". We've also added support for exporting the modern AVIF image format for lossy images, which is now supported in all modern browsers, and can produce good quality images with impressively small file sizes, providing another option to further reduce your project's download size. We also made sure exporting WebP images works in Safari.
We're also pleased to introduce our first new demo game in a long time made by our partners Viridino Studios: Kitty katcher, a cosy hidden objects game where you must help an elderly lady find her 50 missing kittens! There's also a new 'Berry harvester' example which is another great use of 3D in Construct.
Finally as ever there is more as detailed in the changelog, including some scripting improvements, bug fixes, and various other changes. Happy testing!