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What's New in r413
Release r413 was published on 29 Oct, 2024
This week's release is packed with improvements in all sorts of areas! First of all folder projects can now use 'Auto reload all on preview' for other types of folders - previously it was only available for scripts, but now you can use it for other kinds of file-based folders. There are also several Flowcharts improvements including support for multiple tags and the ability to use 'Preset' nodes as a kind of template to easily create similar nodes.
We've also boosted performance of scripting by optimizing the way Construct's script interfaces work. Previously calling Construct API methods, such as IWorldInstance properties and methods, generally involved a small lookup internally. This was very fast, but the overhead could add up. Now using the latest JavaScript features this lookup is completely avoided, which makes all accesses of Construct's script interfaces faster. Performance benchmarks making heavy use of Construct APIs should show measurable benefits.
Other changes include improvements for HTML integration, improved predictive aim for the Turret behavior, 'Has file/folder' for the File System object, and various other fixes and improvements. Note that due to apparent lack of usage and difficulty maintaining it, we've also made the decision to deprecate the Game Center plugin.
We're now going to focus on moving towards a stable release, and so focus only on bug fixes and reliability improvements for the next few weeks. Happy testing!