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What's New in r481
Release r481 was published on 14 Apr, 2026
This week's release has mostly maintenance-related updates. There are some changes to help with phasing out the legacy Z axis scale 'normalized' in favor of 'regular'. Firstly, projects which are detected as using only 2D content are now automatically updated to 'regular' mode. The editor will show a notification when it's automatically changed the mode. This should mean for a lot of existing 2D projects you don't need to worry about changing anything (and you can then use the new 3D editor without being prompted to change it). Secondly there's a new 'Convert' option for projects that do use 3D content in the legacy 'normalized' mode, which sets it to 'regular' and also updates all the object Z co-ordinates and depth on the Z axis so it looks the same in the new mode. This should make it much easier to switch existing projects over to 'regular' mode - but note it doesn't update your event sheets or JavaScript/TypeScript code, so you may still need to make changes.
Other than that, this release is mostly bug fixes, plus an update for the Windows WebView2 SDK. We're still working on further updates to the 3D editor behind the scenes so expect to see more updates on that soon. Happy testing!