Construct 3 lets you make your own game from your browser - no coding required! Create your first game from scratch with Construct 3's free game engine.
Learn to build your own games with hundreds of game maker tutorials. Construct 3 also comes bundled with lots of templates and example game files.
Create games rapidly and prototype new game ideas quickly. No tool lets you create games faster and easier than Construct 3. You currently have Javascript disabled, if you want to start building your own games with Construct 3 you'll need to enable it then refresh this page!
What's New in r502
Release r502 was published on 16 Sep, 2026
In this release we have a new attenuation factor property for 3D lights. This allows reducing the amount of light attenuation from distance - such as setting it to 0% to prevent the light getting dimmer with distance at all. This can be useful for unmotivated lights, i.e. lighting applied for artistic reasons that doesn't correlate to a visible source. Note however that this does not prevent other causes of light attenuation, notably the light radius (which imposes a fade-out near the edge of the radius), and the angle of incidence (which often also changes with distance over a surface). Another 3D update in this release are updates for 3D model's new animation blending, removing the assumption there is always a single animation, and the ability to use Drawing Canvas as a texture source.
We've also done some further work to improve Steam support with the Windows WebView2 exporter. This release includes an experimental new mode when you check Export for Steam that should better support Steam features like video recording. Note you must uncheck the 'Enable overlay' setting of the Steamworks plugin for the time being for this to work. For more details refer to this forum thread.
Other changes include the usual batch of bug fixes, and two great new examples to check out. Happy testing!